Tuesday, January 31, 2012

Dragonrim: The Perfect Game

I've been playing Skyrim alot lately and loving it. I absolutely loved all three Dragon Age (Dragon Age: Origins, DA: Awakenings, DA2), as well as the DLCs. But neither game is perfect.

First things first, I don't like FPS. Not a fan. I like RPGs. I like the immersivness of them, the epic feel of the stories. Combat is way down on my list of things a great game has to have. Well it has to have combat, but I'm fine with fairly simple set up like Skyrim (although playing a rogue in DA2 was AWESOME!!).

Like I said, neither game is perfect. But combine the two? Now we're talking.

Dragon Age has the immersive story and character interaction that I love. You grow to depend/feel for the followers in DA. Their stories develop as yours does. Your decisions affect them, even to the point that you may lose them as a followers. Walking around town, they interact with eachother.

But Dragon Age was linear in it's zones. You couldn't just wander the countryside. Even though there were choices in how to play, it was still fairly rigid.

Skyrim on the other hand is HUGE and open. I've been playing for 100 hours and I'm not even 1/2 way through the main quest. There is just so much to do. Almost too much to do. But the interaction with the NPCs is pretty thin, even the ones that you can have as companions. Skyrim is lacking in that regards.

But Dragon Age isn't. Dragon Age is lacking in the size/openness of the world.

But Skyrim isn't.

So take the two games, mash 'em together and you have my perfect game.

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